There's something I just noticed that is causing some confusion here...
I create a 1x1 plane and make it editable, becoming just one square polygon. when I see it's UVWs in the Structure Manager, I get this:
A=0,0,0 B=0,1,0 C=1,1,0 D=1,0,0
Butif I open it with C++ or Python API, I get different values, Y is inverted...
doc = c4d.documents.GetActiveDocument() obj = doc.SearchObject("Plane") uvwtag = op.GetTag(c4d.Tuvw) uvwdict = uvwtag.GetSlow(0) print uvwdict 'a': Vector(0, 1, 0) 'b': Vector(0, 0, 0) 'c': Vector(1, 0, 0) 'd': Vector(1, 1, 0)
I checked on R21 and R22, both display that difference, why?
But on R20 the API and Structure still have the same values.
That makes me suspicious of Structure, which I always considered a valuable source.