Is there a way to get the "next" object of
As I understand, if there are two objects name
cube. The method will retrieve first
cube in the outliner.
Is there a way to get the next
My use case is this:
- Check if there are objects with the same name
- If there are, throw an error. Every object must have a unique name.
I guess I can do this with the traversing objects hierarchy code provided by the plugincafe.
Storing each object name and comparing them with each other.
But it would be nice if I can just do this with
doc.SearchObject so I can shorten the logic.