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On 07/06/2003 at 13:17, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
when my plug-in walks through the tree of objects and tags and materials and whatever in a scene: How can it find out which of them are its own?
Can it ask an object, tag, etc. for the ID of the plug-in which created it?
Or do I have to add some sort of magic cookie via SetCustomData?
There is no virtual function which I may override in a plug-in to that end?!
So I really have to rely on dynamic_cast?
Thanks in advance.