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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/06/2003 at 12:58, xxxxxxxx wrote:
User Information: Cinema 4D Version: 7.3 Platform: Windows ; Language(s) : C.O.F.F.E.E ;
--------- I was trying to write a shader that is using the depth of the object. So I am accessing the VolumeData object.
I found the [int] TraceGeometry([Ray] ray, [int] lhit, [vector] &p;, [vector] &n;);
function, but if I try to call it (with the sample) C4D tells me: too less parameters. If I add another parameter it complains about the type - nice Joke - how should I know the type?? Or what's the mistake I am doing?
And where can I find a documentation of the "Ray" class???
thx in advance -zet
PS: Can I access the class infos via COFFEE? (method names, parameters, etc)
On 11/06/2003 at 14:02, xxxxxxxx wrote:
Question answered in a later thread. No, you cannot get any other information about a class than its name through getclass() and its parent through getparent().
On 15/06/2003 at 09:18, xxxxxxxx wrote:
BTW: The ray class is not documented in the COFFEE docs, though it is mentioned there. You'll find the neccessary info in the C-SDK though!
Kabe