VolumeData->TraceGeometry

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/06/2003 at 12:58, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   7.3 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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I was trying to write a shader that is using the depth of the object. So I am accessing the VolumeData object.

I found the
[int] TraceGeometry([Ray] ray, [int] lhit, [vector] &p;, [vector] &n;);

function, but if I try to call it (with the sample) C4D tells me: too less parameters. If I add another parameter it complains about the type - nice Joke - how should I know the type?? Or what's the mistake I am doing?

And where can I find a documentation of the "Ray" class???

thx in advance
-zet

PS: Can I access the class infos via COFFEE? (method names, parameters, etc)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/06/2003 at 14:02, xxxxxxxx wrote:

Question answered in a later thread.
No, you cannot get any other information about a class than its name through getclass() and its parent through getparent().

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 15/06/2003 at 09:18, xxxxxxxx wrote:

BTW: The ray class is not documented in the COFFEE docs, though it is mentioned there. You'll find the neccessary info in the C-SDK though!

Kabe