VolumeData->TraceGeometry



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/06/2003 at 12:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   7.3 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I was trying to write a shader that is using the depth of the object. So I am accessing the VolumeData object.

    I found the
    [int] TraceGeometry([Ray] ray, [int] lhit, [vector] &p;, [vector] &n;);

    function, but if I try to call it (with the sample) C4D tells me: too less parameters. If I add another parameter it complains about the type - nice Joke - how should I know the type?? Or what's the mistake I am doing?

    And where can I find a documentation of the "Ray" class???

    thx in advance
    -zet

    PS: Can I access the class infos via COFFEE? (method names, parameters, etc)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/06/2003 at 14:02, xxxxxxxx wrote:

    Question answered in a later thread.
    No, you cannot get any other information about a class than its name through getclass() and its parent through getparent().



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/06/2003 at 09:18, xxxxxxxx wrote:

    BTW: The ray class is not documented in the COFFEE docs, though it is mentioned there. You'll find the neccessary info in the C-SDK though!

    Kabe


Log in to reply