Hi, bit of a newb question. When changing a setting on an object this used to work:
obj[c4d.MG_LINEAR_OBJECT_POSITION,c4d.VECTOR_Y] = 0.0
But now it doesn't, it keeps getting an unexpected type error even though the type should be a float.
I read the sdk saying to use the "original set method" to avoid type errors but I'm not sure what the original method would be?