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On 03/06/2003 at 17:36, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
I have a commandplugin with a dialog and need to retrieve the string of a texturename customgui field I have added.
The example in the SDK doesn´t really help me. Using msg.GetString(id) does always return NULL and GetString(id,text) doesn´t work either. I am trying to get in the command method...
Anybody knows how it works?