I have been using GetNext() and GetDown() to perform depth first visit of the scene. That works fine.
I wish to now perform some operations a a given hierarchy level.
Is there some GetNodeListsAtCurrentLevel() type of methods ?
I am using the Python API with R21
Hi @nicholas_yue there is nothing builtin but the most optimized way I think will be
parent = bl2D.GetUp()
if parent is None:
parent = bl2D.GetListHead()
# Execute main()