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On 29/05/2003 at 04:13, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Language(s) : C++ ;
Does anybody know how to find out if a deformed object is a polygonobject and not a primitive (in a deformer!)?
Whatever I try I always get the same ids for primitives and polygonobjects in deformers... :
On 29/05/2003 at 13:45, xxxxxxxx wrote:
Disclaimer: The following is and assumption, take it for what you will.
You have to retrieve the type from the real object. The cache object always returns the GetType result of Opolygon. I think I can predict a few more pitfalls you might find along your way but we will wait and see.
( nuggets are chewy on the inside... )
On 30/05/2003 at 04:11, xxxxxxxx wrote:
this works pretty fine! why didn´t it came to my mind?