polygonobjects and deformers...



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/05/2003 at 04:13, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:      
    Language(s) :     C++  ;

    ---------
    Does anybody know how to find out if a deformed object is a polygonobject and not a primitive (in a deformer!)?
    Whatever I try I always get the same ids for primitives and polygonobjects in deformers... :
    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/05/2003 at 13:45, xxxxxxxx wrote:

    Disclaimer: The following is and assumption, take it for what you will.

    You have to retrieve the type from the real object. The cache object always returns the GetType result of Opolygon. I think I can predict a few more pitfalls you might find along your way but we will wait and see. ;-)

    Best Regards,
    darf

    ( nuggets are chewy on the inside... )



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/05/2003 at 04:11, xxxxxxxx wrote:

    Hi darf,
    this works pretty fine! why didn´t it came to my mind? :)
    Thank you!


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