Morph Objects

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 28/05/2003 at 11:12, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I've created a set of child polygon objects as morphs.
Do I have to create all the polygons or can/does Mocca use just the point lists? The user guide does not discuss morphs.

Adding the faces really bogs down the display. I created them so I could make sure the morphs were correct.

(I'm planning to purchase Mocca this week - I've been trying to get a plugin working on the base PC version to make sure I could create what I needed to in the SDK before I buy a bundled set for the Mac (where I normally work).

David

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/06/2003 at 10:38, xxxxxxxx wrote:

As far as I can see morph tracks doesn't care about faces. (I successfully morphed a cube with two face-less children.)