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On 28/05/2003 at 11:12, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
I've created a set of child polygon objects as morphs.
Do I have to create all the polygons or can/does Mocca use just the point lists? The user guide does not discuss morphs.
Adding the faces really bogs down the display. I created them so I could make sure the morphs were correct.
(I'm planning to purchase Mocca this week - I've been trying to get a plugin working on the base PC version to make sure I could create what I needed to in the SDK before I buy a bundled set for the Mac (where I normally work).
On 01/06/2003 at 10:38, xxxxxxxx wrote:
As far as I can see morph tracks doesn't care about faces. (I successfully morphed a cube with two face-less children.)