Updating shader preview

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 28/05/2003 at 05:49, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:    Mac  ;  
Language(s) :   C.O.F.F.E.E  ;

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I just did another shader in COFFEE. And, even after hitting OK in the Edit... dialog, the preview sphere doesn't get updated with the new color. What must I do for the Sphere (and color swatch) to update after I hit Ok?
Thank you in advance.

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/05/2003 at 03:46, xxxxxxxx wrote:

Anyone? Come on, this is very annoying and I can't even use (much less release) these shaders without proper updates of the material. Can anyone help me out? Please

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/05/2003 at 04:02, xxxxxxxx wrote:

BaseMaterial::Update() 😉

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/05/2003 at 09:35, xxxxxxxx wrote:

Can it be used inside the shader?

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/06/2003 at 12:18, xxxxxxxx wrote:

I still need to know how to force a shader to update the sphere in the Material Manager and in the Material Editor as I press OK in my shader dialog. Any help?

Rui Batista