CUSTOMGUI_FILENAME

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/05/2003 at 08:48, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :     C++  ;

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How do you get back the selected filename?
I have a dialog (manually cretead) that shows the filename I can't find and below it the customgui_filename box, which lets me browse to the file I need. But I can't get the selected file back.

Since I couldn't find an res for the container it uses, I tried creating both a string and a filename in id 0 of the container, to see if it would fill it in. No such luck! I assume I am using the basecontainer that I pass to the addcustomgui call, but I can't figure out how to get this last step to work. Is there some sample code showing how to recover data from a custom gui (I couldn't find anything in the docs or forum)? And how do you know what variables a customgui uses?

(My previous issue with the material containers was I was using the enums I found for the material class - MATERIAL_COLOR_COLOR etc instead of CHANNEL_COLOR). Works now!

David

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/05/2003 at 23:53, xxxxxxxx wrote:

Normally you would do something like gui->GetData().GetValue().GetFilename(). (The datatype of FilenameCustomGui is finally documented in the latest docs... 🙂

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 28/05/2003 at 10:51, xxxxxxxx wrote:

Do not understand - the only ref I can find is:

class FilenameCustomGui : public BaseCustomGui<CUSTOMGUI_FILENAME>
{
FilenameCustomGui();
public:

};

define CUSTOMGUI_FILENAME 1000478

Does it actually say that is uses a single filename anywhere?

Where can I see what data element(s) that a customgui creates/uses?
---

I created it with -
BaseContainer FileData;
FilenameCustomGui *guiFile;
guiFile = (FilenameCustomGui * )AddCustomGUI(100012,1000478,"Find File:",0,600,0,FileData);

Runs and finds file.
Tried -
Filename myfilename;
myfilename = guiFile->getData().getValue().getFilename();
crashed.
The GetValue returns the GEData.

Why is the BaseContainer empty (index 0 = nullid)? Is It just used for input settings to those guis that need them?

I also tried to preload index 0 with a filename, but it did not help, getFilename still crashed.

What am I doing wrong here?

Thanks,
David

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 28/05/2003 at 11:02, xxxxxxxx wrote:

What's crashing is the getData().
Tried-
TriState<GeData> myGE;
myGE = guiFile->getData();

Crashes. What am I missing? GE is non-zero from the AddCustomGui call.

David