# Solved Get Decimal/Floating Values On Current Frames Divided by FPS?

Hi,

Is it possible to get decimal/floating values when current frames is divided by FPS?

For instance, on a current frame of 12. FPS of 24.
Currently, it results to 0. I want it to be 0.5.

Here is the working code:

``````import c4d
fps= doc.GetFps()
base_time = doc.GetTime()
frame = base_time.GetFrame(fps)
time_ratio = frame/fps
print time_ratio
``````

Thank you for looking at my problem

You might have to cast them to float before division. This is a known problem in Python 2.
You could simply do a

``````time_ratio = frame/(fps * 1.0)
``````

Alternatively, you could simply use `from __future__ import division` but since we are in C4d environment, that might or might not work. - wrong, since this works only from 2.2 and up, not 2.17.

hi,

that's the "problem" with python you have to be careful with your type.
Here, you are dividing an `int` by another `int` so the result will be a `int`. (and a int of 0.4 is 0)

If you type instead `frame/float(fps)` python will create a new float variable for fps.
now you are dividing an `int` by a `float` so python return the result as a `float`.

Cheers,
Manuel

MAXON SDK Specialist

MAXON Registered Developer

Thank you all. Works as expected.

hi,

This inform you that in python 3, the default `/` will do a real div while if you want a floor div you will need to use `//`

Cheers,
Manuel

MAXON SDK Specialist

MAXON Registered Developer

@m_magalhaes said in Get Decimal/Floating Values On Current Frames Divided by FPS?:

If you type instead `frame/float(fps)` python will create a new float variable for fps.

Although not likely in this case, casting the number may result in a TypeError if the number is a complex number.