Rendering render queue on program startup

  • Hello everyone! I'm writing a plugin for personal use that launches render queue on program startup, as I'm dealing with a certain not very stable render engine which is giving me much trouble. What I would like to achieve is for Cinema 4D to open up and start rendering immediately as the render queue stores the last file I was rendering and at which frame it stopped. Right now I managed to achieve just that, but the problem is: the plugin launches an empty render queue. What I suspect is that when C4D initializes it executes my plugin, and THEN it loads the the queue. Do you have any ideas how to make it work?

  • When does Cinema execute your plugin? What kind of plugin did you write? How do you open and start the render queue?

    Just to throw something in: in a Python plugin, you can implement PluginMessage(). There you can listen for c4d.C4DPL_PROGRAM_STARTED, after which everything should be ready.

  • This post is deleted!

  • @PluginStudent Thank you very much! That did the trick.

  • hello,

    thanks @PluginStudent :D

    @karol_w welcome to the forum,

    just want to point you to our forum rules, we marked that thread as a question and set it as solved. This help us to keep the forum organized. Be aware that a negative answer is still a "solved" question to us.

    please have a look at those thread to be a bit familiar with the forum's tools