BaseDraw Framesettings for NPR



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/05/2003 at 13:13, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Hi,
    I have a question about the BaseDraw functions. I take the coordinate transformation of BaseDraw to get the final coordinates of my NPR. But when I want to render a animation then they render all the time the current frame because the basedraw is set to this one. Is there any way to set the BaseDraw to a new framenumber so that when I'm rendering a animation I can set the baseDraw frame to the current renderframe, so that I get the right coordinates?
    Thanks
    Cathleen



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/05/2003 at 13:46, xxxxxxxx wrote:

    I assume you are using the basedraw pointers from GetRenderBaseDraw form the current subframe vp document?

    That works perfectly for me. Even with scene motion blur.

    bt


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