Hi,
I'm trying to create a script that
- Exports All Skin Weights in the Scene to an External File
- Name Each file with an Object Name
I want to piggy back on C4D's Save Weights (under the Weight Manager) with the c4d.CallCommand(1028186)
The problem is I don't know how to perform the naming of each file.
When I execute c4d.CallCommand(1028186)
, I have no access to the Save Dialog.
Is there a way around this? Or should I just create my own weight saver (ouch)?
Thank you for looking at my problem.