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Hi,
is there a simple and safe way to distinct between non-gemetry objects (like for example nulls/deformers/etc) and objects having geometry (polygon/loft/sweep/etc) ?
possibly including special cases like generator plugins etc
best, index
Hi index, thanks for reaching out us.
With regard to your issue, you can defintively tak advantage of the BaseObject flags which can be queried by using the GeListNode::GetInfo(). Finally, if you're are only interested in object that generate polygons, you can further refine the analysis by checking the existence of the cache.
GeListNode::GetInfo()
Best,
thanks a lot! for others and myself here a reference to the python SDK
https://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d/C4DAtom/GeListNode/BaseList2D/index.html#BaseList2D.GetInfo