Plugin in menu - got a question



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/05/2003 at 06:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.100 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    **I can make a plugin registred in the "PlugIN"-Menu, but
    ** ow can I make a submenu ?
    **Another question: how do I copy an object and how can I put
    an already existing object in an other object as its child ?
    **
    **Thx a lot, tamarilloDan
    **



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/05/2003 at 06:37, xxxxxxxx wrote:

    1. You cannot specify a submenu directly. If your plugin is in a subfolder in the pluginsfolder of Cinema 4D and there is more than 1 plugin in this folder, Cinema 4D will show a subfolder automatically in the pluginsmenu. I don´t know if creating a subfolder in your pluginfolder will create a subfolder though.
    2. Please refer to the COFFEE Documentation.
    obj->Remove();
    obj->InsertUnder(parent);
    long time since I wrote in COFFEE but it should work that way.
    Best
    Samir



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/05/2003 at 01:19, xxxxxxxx wrote:

    Yeah thats the right way. Thanks alot.
    I've got another problem, maybe u can help me ...
    var filename = GetGetRootFilename();
    filename->RemoveLast();
    filename->Add("my.exe");
    GeExecuteFile( filename );
    That works, but now I want to execute the my.exe with parameters
    (like "my.exe /helloworld")
    But by appending a " /helloworld" to the path, nothing happens. How can
    I execute the file with a parameter ?
     
    THX TamarilloDAN


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