Hello,
How to add Layers Shader that contain two layers (Bitmap shader and Hue/Saturation/Lightness effects) with HSL -100 %.
BaseMaterial *Mat = BaseMaterial::Alloc(Mmaterial);
if (!Mat)
return maxon::OutOfMemoryError(MAXON_SOURCE_LOCATION);
BaseContainer *Data = Mat->GetDataInstance();
if (!Data)
return true;
BaseShader* bsXlayer = BaseShader::Alloc(Xlayer);
if (!bsXlayer)
return false;
Data->SetLink(MATERIAL_ENVIRONMENT_SHADER, bsXlayer);
Mat->InsertShader(bsXlayer);
Thanks.