one of our plugin objects reproducibly provokes a critical stop when it is being deleted from the object manager (just pressing DELETE key).
If I click the "Continue" button in the Xcode debugger 5 times, the program continues as expected with not further strange behaviour.
/Volumes/Branches/build_osx/osx-4-release/depot/release/21.0/modules/c4dplugin/source/mac/system/GeCocoaMenu.mm(823): CRITICAL: Stop
As the callstack does not show anything from our code, I'm not quite sure where to start poking around. The reason must be in our code, though, I'm sure.
Thanks in advance for advice & tips,