I'm not entirely sure the maxonsdk.module example loaded, or exactly what I'm supported to see from it in R20, but I noticed it has some examples of mediainput and mediaoutput. How exactly do I create a new geometry importer and exporter, such that it appears in the export menu. I noticed Redshift has one for their proxy format. I'd like to use the open/merge menu like I would on an alembic, or fbx, bring up a dialog to select options, and then populate the manager with my custom generators. I'd like to go into the export menu, pick my format, have the dialog open for options, and then translate the scene as needed.
With the maxonsdk.module example I imagined the .image format it's talking about would have popped up as an export option or something.