SOLVED GvNode.OperatorSetData() INVALID IN R21 WHEN WORK ON POSEMORPH TAG' POSE STRENGTH

Hi,
GvNode.OperatorSetData(type, data, mode) invalid in R21 when attempt to add pose strength port on posemorph tag object node. The following script shows this problem. it's the same in C++, and mouse drag also can't add port too( I guess it also uses this API ).

import c4d
from c4d import gui
#project setting: 
#1: create a baseobject, add posemorph tag, xpresso tag
#2: choose Points Mode in posemorph tag and switch to Animation Mode,  select xpresso tag
#3: run script
def main():
    doc = c4d.documents.GetActiveDocument()
    tag = doc.GetActiveTag()

    if not tag.IsInstanceOf(c4d.Texpresso):
        return

    master = tag.GetNodeMaster()

    objectNode = master.CreateNode(master.GetRoot(), c4d.ID_OPERATOR_OBJECT)

    if objectNode is None:
        return

    posemorphTag = tag.GetNext()
    if posemorphTag is None or not posemorphTag.IsInstanceOf(c4d.Tposemorph):
        return

    if not objectNode.OperatorSetData(c4d.GV_ATOM, posemorphTag, c4d.GV_OP_DROP_IN_BODY):
        return

    descID = c4d.DescID(c4d.DescLevel(4000),c4d.DescLevel(1101)) # frist pose port DescID
    data = {"did":descID, "arr":[posemorphTag]}
    if not objectNode.OperatorSetData(c4d.GV_DESCID, data, c4d.GV_OP_DROP_IN_INDOCK):
        print("Error")
        return

    c4d.EventAdd()
if __name__=='__main__':
    main()

hello,

I can confirm the bug and I've opened a Bug entry.

for now there's no workaround.

Cheers,
Manuel

hello,

I can confirm the bug and I've opened a Bug entry.

for now there's no workaround.

Cheers,
Manuel

@m_magalhaes thanks, looking forward to the next update 🙂