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Hi, GvNode.OperatorSetData(type, data, mode) invalid in R21 when attempt to add pose strength port on posemorph tag object node. The following script shows this problem. it's the same in C++, and mouse drag also can't add port too( I guess it also uses this API ).
import c4d from c4d import gui #project setting: #1: create a baseobject, add posemorph tag, xpresso tag #2: choose Points Mode in posemorph tag and switch to Animation Mode, select xpresso tag #3: run script def main(): doc = c4d.documents.GetActiveDocument() tag = doc.GetActiveTag() if not tag.IsInstanceOf(c4d.Texpresso): return master = tag.GetNodeMaster() objectNode = master.CreateNode(master.GetRoot(), c4d.ID_OPERATOR_OBJECT) if objectNode is None: return posemorphTag = tag.GetNext() if posemorphTag is None or not posemorphTag.IsInstanceOf(c4d.Tposemorph): return if not objectNode.OperatorSetData(c4d.GV_ATOM, posemorphTag, c4d.GV_OP_DROP_IN_BODY): return descID = c4d.DescID(c4d.DescLevel(4000),c4d.DescLevel(1101)) # frist pose port DescID data = {"did":descID, "arr":[posemorphTag]} if not objectNode.OperatorSetData(c4d.GV_DESCID, data, c4d.GV_OP_DROP_IN_INDOCK): print("Error") return c4d.EventAdd() if __name__=='__main__': main()
hello,
I can confirm the bug and I've opened a Bug entry.
for now there's no workaround.
Cheers, Manuel
@m_magalhaes thanks, looking forward to the next update