BaseLink from maxon::Uuid

  • I'm experimenting with BasicMicroNode and try to access the Object that is linked through a net.maxon.pattern.node.utility.renderobject node.
    How can the Uuid that is output from this node be converted to the BaseObject it represents?

  • Hi @affa,

    sorry for the late reply, the complete nodes API is not yet available as part of the Cinema 4D API being it in a very fluid state at the moment. The framework currently included in represents a limited portion of it where the function you're attempting to achieve is not possible at the moment. We'll keep update about the future of the Nodes API.


  • ok thanks for the info @m_adam.