Hi all,
is it possible to call a Python plugin (.pyp) from within a C++ plugin's PluginStart()?
In which order are modules and plugins initialised on application startup?
I am trying to call a Python plugin from C++ PluginStart(), and I do not get an error. However, the plugin I call doesn't react either. My guess is that Python is already initialised, but the Python plugin I want to use has not been loaded yet.
Is there a way to set a Python plugin's init priority? In the C++ SDK, a function called "SetPriority();" is still mentioned, but not documented anymore. In Python, it doesn't seem to exist. The C4DPL_INIT_ constants are still there.
If I call the Python plugin from PluginMessage w/ C4DPL_STARTACTIVITY, it works. But I would really like to call the Python plugin before the C++ plugins are being registered.
thanks & greetings,
Frank