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On 14/04/2003 at 16:21, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I have a deformer plugin that is created and inserted into the document by another plugin. I don't want the deformer object to appear in the object manager hierarchy view.
I thought I could do this by passing the PLUGINFLAG_HIDE flag in the info field of RegisterObjectPlugin, but this isn't doing it.
In fact, with the PLUGINFLAG_HIDE flag, the plugin isn't listed in the menu - so it seems to be doing the same thing as the PLUGINFLAG_HIDEPLUGINMENU.
Am I misunderstanding the PLUGINFLAG_HIDE flag?
How do I make objects invisible in the hierarchy view?
Cheers - Steve
On 15/04/2003 at 11:41, xxxxxxxx wrote:
I haven't investigated it, but there might be some subtle differences between the two when it comes to other plugin types, like datatype plugins.
However, as you noticed, none of them mean that the actual plugin object is invisible. That is impossible, and would be pretty confusing since the user couldn't see it.
Only tags can be invisible. (If they are registered without TAG_VISIBLE.)
On 16/04/2003 at 01:38, xxxxxxxx wrote:
Ok, so I can't do this. Thanks for the clarification.
BTW, you say that having invisible deformers would be confusing to the user. I accept that this could be the case, but doesn't the same argument apply to tags (which can be invisible)?
Finally, I'd just like to say thanks for the work you do on this forum - the support is very much appreciated.
On 16/04/2003 at 05:05, xxxxxxxx wrote:
You're right about tags. I certainly wouldn't recommend hidden expression tags. But for pure data tags it can be useful.