Hi,
This question is two fold
- Is there a way to properly display the DrawHUDText as text instead of a whitebox?
- Currently, the DrawHUDText disappears when I move the mouse. Is there a way to control when it will disappear and reappear again?
Thank you for looking at my problem.
You can see an illustration of the problem here:
https://www.dropbox.com/s/0z8bv9b6becggmv/c4d132_HUD_draw_text.mp4?dl=0
You can check the illustration code here
import c4d
from c4d import gui
# Welcome to the world of Python
# Main function
def main():
bd = doc.GetActiveBaseDraw()
bd.DrawHUDText(100, 100, 'HUD Test')
c4d.EventAdd()
# Execute main()
if __name__=='__main__':
main()