This question is two fold
- Is there a way to properly display the DrawHUDText as text instead of a whitebox?
- Currently, the DrawHUDText disappears when I move the mouse. Is there a way to control when it will disappear and reappear again?
Thank you for looking at my problem.
You can see an illustration of the problem here:
You can check the illustration code here
import c4d from c4d import gui # Welcome to the world of Python # Main function def main(): bd = doc.GetActiveBaseDraw() bd.DrawHUDText(100, 100, 'HUD Test') c4d.EventAdd() # Execute main() if __name__=='__main__': main()