I m confuse about if any way check deformcache dirty？ baseobject:: IsDirty() not working properly, it always return true. I look for answers in forums, only a very old answer is caculate all points pos sum and compare , some times it is too slow to work. so , is there any way to check deformcache dirty better?
hope your help.
try use GetDirty(DIRTYFLAGS_CACHE)，compare last dirty and current dirty
@chuanzhen thank you, is work : )
Hi @mike, I just wanted to confirm what @chuanzhen said.
For more information see the C4DAtom Manual about the dirty stuff.