Hi all,
I'm looking for a way to detect the selected not active RenderData via python, but had no luck.
Any ideas?! Isn't that possible?
def main():
rdata = doc.GetFirstRenderData()
while rdata:
print rdata.GetBit(c4d.BIT_ACTIVERENDERDATA)
print rdata.GetBit(c4d.BITACTIVE)
rdata = rdata.GetNext()
if __name__=='__main__':
main()
Cheers,
Lasse