SOLVED Current State to Object of a Subdivision Surface

I want to convert a SDS with a Cube as a child, to one polygon object.
Thus I select the SDS and do a "Current State to Object".

However, the resulting object does not seem to take the Subdivision Editor settings into account.

See below picture.
On top the SDS + Cube, below the result of the CSTO.

e23780aa-455d-4f14-8ec7-803822f423cb-image.png

Using python gave me the same issue

    objList = c4d.utils.SendModelingCommand(
        command = c4d.MCOMMAND_CURRENTSTATETOOBJECT,
        list = [op],              # op.GetClone() did not help
        mode = c4d.MODELINGCOMMANDMODE_ALL,
        doc = doc,
        )       

    doc.InsertObject(objList[0])
    c4d.EventAdd()

And AliasTrans did not seem to help.

    trans = c4d.AliasTrans()
    if not trans or not trans.Init(doc):
        return False
    opClone = op.GetClone(c4d.COPYFLAGS_NONE, trans)
    trans.Translate(True)
                          
    objList = c4d.utils.SendModelingCommand(
        command = c4d.MCOMMAND_CURRENTSTATETOOBJECT,
        list = [opClone],
        mode = c4d.MODELINGCOMMANDMODE_ALL,
        doc = doc,
        )       

    doc.InsertObject(objList[0])
    c4d.EventAdd()

@pim said in Current State to Object of a Subdivision Surface:

SendModelingCommand

Oops, I see Subdivision Renderer setting and not Subdivision Editor setting is taken into account.