light sensors

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/04/2003 at 01:53, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   r7 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

---------
light sensors? I was wondering if there is some way to automate the closing and opening of a shutter, based on light hitting it.
I was thinking, since we have the Plugin BAKER, that bakes illumination, based on the amount of light hitting the polygons, there should be a possibility to make a plugin that registers the amount of light hitting any given polygon r polygongroup and then hooking that up to a morph target that tells the pupil to close. Is this even remotely doable in cinema r7 with expressions. Not afraid to do a little coding, but I can't do it by myself..

I have r7, by the way..

I don't want to keyframe lots of this
Rendered in Cinema 4D r7.

Thanks in advance.

__________________
chrleon
icq 33781946

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/04/2003 at 06:01, xxxxxxxx wrote:

I'm afraid this is not possible in a simple C.O.F.F.E.E. expression. It would require more sophisticated programming in C++.