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On 02/04/2003 at 01:53, xxxxxxxx wrote:
Cinema 4D Version: r7
Language(s) : C.O.F.F.E.E ;
light sensors? I was wondering if there is some way to automate the closing and opening of a shutter, based on light hitting it.
I was thinking, since we have the Plugin BAKER, that bakes illumination, based on the amount of light hitting the polygons, there should be a possibility to make a plugin that registers the amount of light hitting any given polygon r polygongroup and then hooking that up to a morph target that tells the pupil to close. Is this even remotely doable in cinema r7 with expressions. Not afraid to do a little coding, but I can't do it by myself..
I have r7, by the way..
I don't want to keyframe lots of this
Rendered in Cinema 4D r7.
Thanks in advance.
On 04/04/2003 at 06:01, xxxxxxxx wrote:
I'm afraid this is not possible in a simple C.O.F.F.E.E. expression. It would require more sophisticated programming in C++.