light sensors



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/04/2003 at 01:53, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r7 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    light sensors? I was wondering if there is some way to automate the closing and opening of a shutter, based on light hitting it.
    I was thinking, since we have the Plugin BAKER, that bakes illumination, based on the amount of light hitting the polygons, there should be a possibility to make a plugin that registers the amount of light hitting any given polygon r polygongroup and then hooking that up to a morph target that tells the pupil to close. Is this even remotely doable in cinema r7 with expressions. Not afraid to do a little coding, but I can't do it by myself..

    I have r7, by the way..

    I don't want to keyframe lots of this
    Rendered in Cinema 4D r7.

    Thanks in advance.

    __________________
    chrleon
    icq 33781946



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/04/2003 at 06:01, xxxxxxxx wrote:

    I'm afraid this is not possible in a simple C.O.F.F.E.E. expression. It would require more sophisticated programming in C++.


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