THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/04/2003 at 10:03, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
I've written an import/export bitmap filter plugin for Cinema 4D. The export filter has a set of options that control how the file is saved. When I save a file to this format using Cinema 4D's picture viewer, there's an options button that I can click to show my options dialog. This works correctly. My question comes in as I try to use this plugin with BodyPaint. I can save and load images using my filter even in BodyPaint; however, I don't see an analogous options button when I save the file. Does BodyPaint use the same BitmapSaverData::Edit() function to set the options? Does it set options at all? What is the right way to handle this situation?