Hi all!
I am working with a colleague on a plugin that was recently ported to R20, and have encountered an issue. The plugin works fine on my colleagues machine, but when I compile it on my computer it fails to load in c4d without any warnings or errors. The plugin uses the classic API, and through testing I have concluded that "PluginStart" is never called. Here is what I did to debug this so far:
-I copied the compiled dll from my colleague, that worked on his computer.
-I placed these in a separate folder containing only our plugin and the c4d sdk plugins (built from the same solution).
-In the c4d preferences, I set this folder as the only plugin folder, so that no other plugins are loaded.
In this test, the c4d sdk plugins load fine, but our plugin does not. This is indicates to me that the plugin folder is setup correctly, and the problem actually is with our plugin. But this is the same dll that loads fine on my colleagues computer!
I realize that this is a very vague problem description, but any suggestions on what might be causing a similar issue is warmly welcome!
Best regards
/Filip