Saving & Loading User Preset
PdZ last edited by m_adam
Dear Maxon-Developer / -User,
first of all:
Congratulations in acquiring Redshift. Great choice!
I want to do the following:
When rightclicking on the "arrow" left next to the Shader-Slot, you are able to save the Shader as preset.
And you can load it the same way.
I saw in the Maxon C4D R20 SDK that there is maybe a possibility to do so?
DOCUMENT_PRESET_COMMAND_LOAD button Load preset.
DOCUMENT_PRESET_COMMAND_SAVE button Save preset.
Is it possible to do that via python on certain shaders so I can save them at one point and load them into another shader at another point?
Thx in Advance!
m_adam last edited by
Hi, I'm afraid this is not possible to do in Python since the ContentBrowser is not exposed to Python.
In C++ you can call SavePresetObject directly. Moreover, there is no way to automate the "click" on this since everything is hardcoded in the popup menu build by the texture field UI.
PdZ last edited by
thank you very much! Good to know. I would otherwise searched forever.