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On 25/03/2003 at 14:05, xxxxxxxx wrote:
Cinema 4D Version: 8.1
Platform: Mac OSX ;
Language(s) : C++ ;
I have noticed that generator objects such as a cube primitive create a UVW Tag initially or when the generator parameters are changed. Now, if I have a deformer under the object the deform cache has a UVW Tag. If I toggle the deformer on and off the new deform cache has no UVW ( not the cache parent which is the polygonal cache of the original cube ). Is this a bug?
On 26/03/2003 at 12:55, xxxxxxxx wrote:
Found the problem. Texture Tags are not copied to the children. Not sure why other than TextureTags of parents can affect the children if the child has no TextureTag. Not making alot of sense ( why would all of the other tags be cloned but not the TextureTag? ) but I am going on.