THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/03/2003 at 07:54, xxxxxxxx wrote:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;
"New" Materials have already been added and need to enable certain channels (in the AM) and then set the channel properties. Using GetChannel() works with Color channel, but setting BASECHANNEL_TEXTURE applies the texture to all channels.
What's the basic technique for enabling and setting particular Material channels?