Hi Daniel, thanks for reaching us
With regard to your issue, although there's no option at the moment to include in the projectdefinition.txt
to exclude a certain project from being rebuilt, what I suggest is to just run it over the project you need to rebuild rather than on the whole solution folder.
To be more clear, give the current SDK structure:
<Cinema 4D>
|-corelibs
|-...
|-sdk
|-frameworks
|-plugins
|-cinema4dsdk
|-project (this contains the project)
|-source
|-...
|-maxonsdk
|-microsdk
|-project (this contains the solution)
you can run:
kernel_app_64bit.exe g_updateproject=<Cinema4D>/sdk
: to create/update frameworks/pluginskernel_app_64bit.exe g_updateproject=<Cinema4D>/sdk/plugins/
: to create/update all the pluginskernel_app_64bit.exe g_updateproject=<Cinema4D>/sdk/plugins/cinema4dsdk
: to create/update only the cinema4dsdk project
Last but not least running kernel_app_64bit.exe g_updateproject=<Cinema4D>/sdk/plugins/cinema4dsdk
or kernel_app_64bit.exe g_updateproject=<Cinema4D>/sdk/plugins/cinema4dsdk/project
has the same effect
Looking forward comments on your side, give best.
Riccardo