In Visual Studio I have added per plugin a custom post-build-event. This copies the resources and compiled plugin file to its specific location, overwriting the previous build. Using this setup, I can include the plugin path in Cinema 4D, which will then load the copied plugin.
However, when adding a new plugin to the projectdefinition and using the projecttool, all project files are updated and these custom steps are lost. Same for the folders/filters I create to organize the different source files in each plugin.
Is there a way to skip/avoid updating some plugin projects, without removing them from the projectdefinition file, as I still want these plugins part of the main Visual Studio solution?