Greetings to all.
I'm trying to implement a custom GUI similar to the one-line Vector data type in C4D (where you've got 3x real values on a single row), except with 4x values instead (X, Y, Z, and W).
I'm a bit lost with the iCustomGui class at the moment, since I'm not really sure how the TriState stuff is supposed to work with multiple input fields. The example on plugincafe (customgui_string.cpp) only has a single element in it and I think it's only tracking the tristate for that singular thing.
How can I handle 4x real values on a single custom GUI? All I'm trying to do here is replicate the behavior of the Vector data type, but with 4 values instead of 3.