Separator in plugins menu
C4DS last edited by
While searching through the forum I stumbled upon this post in the legacy forum:
Seeing it's quite old I wonder if this is still the way to go to add separator(s) between plugin entries.
Assume I have a single plugin file which registers multiple
CommandDataplugins, where I want a separator between some of them in the plugins menu.
In the past I had used
GetSubContainerto make "groups", but this has its drawbacks, so I would want to have a single list, with separators.
According to the documentation related to
To affect the order that plugins are displayed in menus add "#$n" as a prefix to this name, where n is a number. Lower numbers are displayed before higher numbers. If name is "--" it will show up as a menu separator.
But this would mean (as mentioned in the legacy forum post) one needs dummy plugin IDs.
mp5gosu last edited by mp5gosu
I'm registering separators like this:
// Separator static const Int32 PID_IM_SEPARATOR = 1000001; static const char* PNAME_IM_SEPARATOR = "#$09--"; // For positioning -- // Separator if (!RegisterCommandPlugin(PID_IM_SEPARATOR, String(PNAME_IM_SEPARATOR), 0, nullptr, ""_s, Command_Settings::Alloc().GetValue())) return false;
Where the Alloc routine can be pointing to any already exisiting or a dummy Command plugin, since the separator is not executable.
edit: Oh and yes, you have to register a custom ID, unfortunately.
a_block last edited by
yes, this is still the "official" way to add separators to the Plugins menu.