Movie_From data, how to?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 17/03/2003 at 11:04, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:    Mac  ;  
Language(s) :   C.O.F.F.E.E  ;

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I'm trying to set data in the Movie_From and Movie_To fields of the movie data of a texture.
I wrote the folowing code:

  
main()  
{  
var mat = texture; // texture is a variable from a port of the COFFEE node  
  
var color = mat->GetChannel(CHANNEL_COLOR);  
var colorBc = color->GetContainer();  
  
var ct=colorBc->GetData();  
  
ct->SetFloat(BASECHANNEL_TIME_FROM,number1); // WHY ISN'T THIS WORKING???  
  
colorBc->SetData(&ct;);  
  
color->SetContainer(colorBc);  
mat->Update();  
}  

Why is the line ct->SetFloat(BASECHANNEL_TIME_FROM,number1); not working?!?!?
How can I make it work? Oh, the number1 variable is also a variable from a port of the COFFEE node.
Thank you very much in advance.

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/03/2003 at 10:02, xxxxxxxx wrote:

Wow, did you ever even get this to compile? Here are all the errors:
1. BASECHANNEL_TIME_FROM undefined (define as 1008).
2. colorBc->GetData(); makes no sense. Use the container directly.
3. BASECHANNEL_TIME_FROM is an integer, the frame number. So use SetData() and use an integer. (There's no SetFloat() in C.O.F.F.E.E.)