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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/03/2003 at 11:04, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Mac ; Language(s) : C.O.F.F.E.E ;
--------- I'm trying to set data in the Movie_From and Movie_To fields of the movie data of a texture. I wrote the folowing code:
main() { var mat = texture; // texture is a variable from a port of the COFFEE node var color = mat->GetChannel(CHANNEL_COLOR); var colorBc = color->GetContainer(); var ct=colorBc->GetData(); ct->SetFloat(BASECHANNEL_TIME_FROM,number1); // WHY ISN'T THIS WORKING??? colorBc->SetData(&ct;); color->SetContainer(colorBc); mat->Update(); }
Why is the line ct->SetFloat(BASECHANNEL_TIME_FROM,number1); not working?!?!? How can I make it work? Oh, the number1 variable is also a variable from a port of the COFFEE node. Thank you very much in advance.
Rui Batista
On 18/03/2003 at 10:02, xxxxxxxx wrote:
Wow, did you ever even get this to compile? Here are all the errors: 1. BASECHANNEL_TIME_FROM undefined (define as 1008). 2. colorBc->GetData(); makes no sense. Use the container directly. 3. BASECHANNEL_TIME_FROM is an integer, the frame number. So use SetData() and use an integer. (There's no SetFloat() in C.O.F.F.E.E.)