This sounds like a very basic question, I'm probably skipping a very clear concept, but I can't find the answer anywhere...
How Can I get the type name of a custom object from the type id only?
This is what I'm doing but I'm sure there should be some API call that does the same:
auto baseObject = BaseObject::Alloc( operatorTypeId );
auto name = baseObject->GetTypeName();
BaseObject::Free( baseObject );