Hello,
I have a plugin here. When I run it on OSX in the debugger, I get a breakpoint on C4D startup, in:
core.framework/source/maxon/register.h, line 38
module._usedFrameworks = ids.GetFirst();
Running it without the debugger leads to a crash.
With the Windows build, this does not happen; only on OSX. How can I fix this?
Thanks & greetings,
Frank