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Hi all,
I'm developing an application that runs a python plugin in cinema4d from commandline. Here's the problem: I can't see the console prints. How do I make c4d to print the logs in the terminal console instead of its own (the internal one under script->console)?
Hi,
Are you using Cinema 4D release 20 commandline.app/exe? There's a known bug under investigation. The workaround is to use c4d.GePrint() instead of print().
c4d.GePrint()
print()
Note I moved the topic to Cinema 4D Development category. I also turned it into a Q&A. Please make use of this in the future. For more information see Q&A New Functionality.
There's a more convenient workaround than using GePrint(). sys.__stdout__ original standard output stream can be used to redirect stdout and print to the terminal/console. Here's some code:
GePrint()
sys.__stdout__
# Stores the stdout redirected by Cinema 4D Python c4d_stdout = sys.stdout # Redirects to original stdout sys.stdout = sys.__stdout__ # Prints something print("Some text to be printed to the terminal/console") # Restores Cinema 4D Python stdout redirection sys.stdout = c4d_stdout
Thank you this works nicecly
I'm using cinema 4D 20 student edition
As I turned this discussion into a Q&A topic, if you're satisfied with my last post's solution then you can mark it as the correct answer or mark the topic as solved. For more information see Q&A New Functionality.