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hello
i want to use EditSlider in my script to control weight, range (0.00 - 1.00) or other .i search in SDK and use "GeDialog.AddEditSlider(id, flags, initw=80, inith=0)",how can i change the range and get float just like set "user data"?
thank you!
Hi @mike, first of all I would like to remind you to read and use the Q&A functionnality.
Regarding your question, here is an example of a basic GeDialog, which make use to SetFloat to define a range.
import c4d class MonDlg( c4d.gui.GeDialog): idSlider = 1000 idButton = 1001 # Create the Layout def CreateLayout(self): self.AddEditSlider(self.idSlider, c4d.BFH_SCALE|c4d.BFV_SCALE, initw=100, inith=20) self.AddButton(self.idButton, c4d.BFH_SCALE|c4d.BFV_SCALE, initw=100, inith=20,name = 'Get Value') return True # Called after CreateLayout def InitValues(self): self.SetFloat(self.idSlider, 0.25, min=0.0, max=1.0, step=0.01, min2=0.0, max2=0.0) return True # Called for each interaction from a widget def Command(self, id, msg): if id == self.idButton: print self.GetFloat(self.idSlider) return True def main(): dlg = MonDlg() dlg.Open(c4d.DLG_TYPE_MODAL) if __name__=='__main__': main()
If you have any questions please let me know. Cheers, Maxime!
@m_adam Thank you for your help!
Hi, @mike if the previous post solves your issue, please mark it as the correct answers. It will switch the topic as solved. To do so please read Q&A functionality. Of course, if you didn't test my previous post, or may have follow-up questions, do not mark as solved and take as much time as you need to ask us. But if there is nothing more to add please mark your topic as solved.
Cheers, Maxime