Compiling for R20
rootbender last edited by rootbender
I'm trying to recompile my C4D plugin for R20 (Windows), and I'm having some issues.
Previously, I would first compile a static library for cinema.framework, and then add it
to my plugin project solution. But now, I can't even compile cinema.framework.
I understand things have changed, and I've read this:
And downloaded the Project Tool:
I ran it on this directory:
I was assuming the project tool would create a solution file (.sln) for me, which I could
loade into VS 2015, and then compile a static library, but it only creates a .vcxproj file.
Trying to load this .vcxproj into VS 2015 only gives me errors, and nothing gets loaded. So, I'm a bit confused and don't know where to go from here. Thanks.
Windows 7, 64-bit
Visual Studio 2015 Community
rootbender last edited by
I solved my problem here:
I didn't realize I had to run the Project Tool on the entire SDK directory.
Maybe that thread should be a sticky at the top of the forums, because it makes more sense than the docs.
a_block last edited by
glad you were able to solve your problem. We'll take this as a hint and see if we can improve our documentation in this regard.