On 27/08/2018 at 03:58, xxxxxxxx wrote:
For example, I set SPONE = 1001 in the header file, SPTWO = 1002, then I successfully loaded and ran the plugin in cinema 4d, but I changed the settings of the header file, such as SPONE = 1002, SPTWO = 1001 Then I run the plugin again in cinema 4d. I typed c4d.SPONE in the console but it will return 1001, and I didn't update the changes I made, even if I completely removed the plugin when I was in the console. When I type c4d.SPONE, it will still return 1001. It seems to be stored. I don't understand it very well. I want to know exactly how to ensure that the cinema 4d will be updated when I change the value in the header file again. What should I do?
On 27/08/2018 at 10:42, xxxxxxxx wrote:
You can obviously automate converting the header files into Python syntax, for example with c4ddev.
On 28/08/2018 at 04:41, xxxxxxxx wrote:
we just wanted to quickly agree with Niklas, your issue will be related to the symbolcache.
Here I explained it in detail: https://plugincafe.maxon.net/topic/10886/14333_python-c4d-animating&PID=57335#57335
On 28/08/2018 at 05:47, xxxxxxxx wrote:
yeah,problem is symbolcache
On 28/08/2018 at 05:50, xxxxxxxx wrote: