On 23/08/2018 at 12:28, xxxxxxxx wrote:
Thanks for the clarification.
I think it makes more sense to require the user to add a Texture tag to the Python Generator object - then the user can maintain complete control over the tag attributes (scale, offset, etc).
However, I don't want the texture tag to be applied to all geometry created by the Generator - I want to restrict it to just one specific poly, which is why I was inquiring about the Selection Object.
Is there any way for the Generator to implement this restriction? I assume it cannot add a Selection Object to the Texture tag added by the user, since that would be "changing the scene."
If I clone the Texture tag and add a Selection Object to my clone, I still need to prevent the original tag from affecting the other polys created in the Generator.