How get active renderer



  • On 13/08/2018 at 21:52, xxxxxxxx wrote:

    Hi gues, how i may get active renderer name and version if i use redshift or octane?



  • On 13/08/2018 at 22:44, xxxxxxxx wrote:

    I find this. :)

    d = documents.GetActiveDocument()
    rd = d.GetActiveRenderData()
    rd[c4d.RDATA_RENDERENGINE]

    But "Render Engine (external renderers pass their plugin ID)".
    Where to see the plugin and id mapping and is it possible to get a renderer version?



  • On 14/08/2018 at 01:21, xxxxxxxx wrote:

    Hi Waynee, first of all, welcome in plugincafe.

    As you figured it out, RDATA_RENDERENGINE store the plugin ID, the usual way to know which render engine is used, is to check this ID.
    You can know such ID if you drag and drop the Render parameter into the console.

    About render version, we can only offer support for Cinema 4D. And we don't have any idea, how 3rd party renders actually store this kind of data. So please directly contact them.

    And finally please make sure to use [ code] [ /code] markdown when you post code on the forum.

    If you have any questions please, let me know :)
    Cheers,
    Maxime!



  • On 14/08/2018 at 02:37, xxxxxxxx wrote:

    Hi MaximeA, thx.


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