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On 05/08/2018 at 13:53, xxxxxxxx wrote:
User Information: Cinema 4D Version: R29 Platform: Windows ; Mac ; Mac OSX ; Language(s) :
--------- Hi!
Is there a way to set a custom icon to a submenu item created with CommandData::GetSubContainer() ? My menu is dynamic, so I can't have a unique plugin id for each item.
Using the member doc entry as example, how to set the subid 1000 icon?
[BaseContainer](class_base_container.html) bc; bc.[SetString](class_base_container.html#ae460ea6b66f90a8b390239c42092f82b)(1, "Submenu Test"); bc.[SetString](class_base_container.html#ae460ea6b66f90a8b390239c42092f82b)(1000, "First Entry"); submenu.[InsData](class_base_container.html#a9d6fd251ff720503b7a11d6b99b74f62)(0, bc);
On 06/08/2018 at 07:47, xxxxxxxx wrote:
Hi,
It is only possible to use registered icons in menus. Note menu items IDs doesn't have be unique plugin IDs, only the icons IDs. With a given registered icon ID 123456789 , the text for the menu item has to be constructed like this: "Menu Text &i123456789&".
On 07/08/2018 at 17:21, xxxxxxxx wrote:
Nice trick! How could I miss it?