Change to tag marks owning object dirty

On 23/07/2018 at 07:56, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R19 
Platform:      
Language(s) :     C++  ;

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Hi!

Changing a parameter on my tag marks the owning object dirty -- is there a way to disable this
behaviour? I don't want the host object to be recalculated because of the change in the tag.

Thanks in advance,

Niklas

On 24/07/2018 at 02:23, xxxxxxxx wrote:

Hi Niklas,

There's no way to prevent this. A tag is part of the object it is attached to.