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On 23/07/2018 at 07:56, xxxxxxxx wrote:
User Information: Cinema 4D Version: R19 Platform: Language(s) : C++ ;
--------- Hi!
Changing a parameter on my tag marks the owning object dirty -- is there a way to disable this behaviour? I don't want the host object to be recalculated because of the change in the tag.
Thanks in advance,
Niklas
On 24/07/2018 at 02:23, xxxxxxxx wrote:
Hi Niklas,
There's no way to prevent this. A tag is part of the object it is attached to.