Change to tag marks owning object dirty

  • On 23/07/2018 at 07:56, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R19 
    Language(s) :     C++  ;


    Changing a parameter on my tag marks the owning object dirty -- is there a way to disable this
    behaviour? I don't want the host object to be recalculated because of the change in the tag.

    Thanks in advance,


  • On 24/07/2018 at 02:23, xxxxxxxx wrote:

    Hi Niklas,

    There's no way to prevent this. A tag is part of the object it is attached to.

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