On 23/07/2018 at 07:56, xxxxxxxx wrote:
Cinema 4D Version: R19
Language(s) : C++ ;
Changing a parameter on my tag marks the owning object dirty -- is there a way to disable this
behaviour? I don't want the host object to be recalculated because of the change in the tag.
Thanks in advance,
On 24/07/2018 at 02:23, xxxxxxxx wrote:
There's no way to prevent this. A tag is part of the object it is attached to.